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Bluebird B B
S2 licensed
Quote from Not Sure :A "drift car" so that drifters would finally shut up about it, and it would be easier to filter those servers out.

I agree lol
Bluebird B B
S2 licensed
Quote from scania :diesels have torque

Petrol engines with equally big turbochargers have a lot more torque and twice the amount of hp output of the diesel.

I drive myself an diesel, it drives nice but the equivalent petrol engine with comparable turbo pressure is a serious amount faster see the fowllowing examples( Site is dutch though )
Diesel*:
http://www.autoweek.nl/carbase ... php?id=26212&cache=no
petrol*:
http://www.autoweek.nl/carbase ... php?id=30580&cache=no
*Both cars have usually a higher topspeed than stated in specifications
pk=hp
vermogen=power
koppel=torgue
tpm=rpm=revs per minute

However maximum radius on one tank of diesel is 1400-1500km though so i catch up at the gasstations

Hope this will really clarify for diesel enthusiasts that diesel engines do not have more power than comparable petrol engines and maximum torque is actually very similar. But the petrol engine has a much wider powerband and feels like it has more torgue.

Since this is the topic about cars we wanna see in lfs: Race version of volvo 240 or 740
Bluebird B B
S2 licensed
I agree, espacially the formula one cars up to 2008 have lots of adjustments on aero. I think GTR's also have adjustments for tracks but indeed less than formula one cars.

I don't think lower formula cars similar fox and FO8 have these adjustments. The FOX is so underpowerd it has no use to have a special adjustments for city tracks just as for the FO8.
Only on ovals the package might be different, smaller front and rear wings which are more efficient at high speed but maximum possible downforce generated is a lot less than with regular wings.

What would be also very nice for the bf1, different tyres at each track. The tyres used on monza and monaca are very different, this was even more the case in 2006 with the tyre war that was at that time going on at that time. But their are already other topics about the tyre problems.

I certainly agree to different aero packages, but i think only the bf1 would be really affected. Special aero-package for oval would give topspeed of 20-30km/h higher then its current topspeed. Downforce might not be much more on city tracks, because F1 regulations forbid a bigger and/or higher rear wing.
Bluebird B B
S2 licensed
Quote from Not Sure :I see what you are saying, but...

Are you saying the pit crew has real time data of tire temps while the car is on the track?

I'm ok with the tire and damage data being visible only while pitting, "hardcore" mode or not.

Don't know, technically certainly possible with infared sensors fitted close to the tyres it should be no problem to get accurate readings.

I just have to agree with some posts before "we" as sim drivers also have to do the work of the engineers and chief of the team. As long as we don't have an fully automatic pitcrew and engineers who can setup the car perfectly adjusted to your driving style, We will need a bit unrealistic amount of information available. Especially because i want to drive and don't have the time to spent hours and hours to analyse collected data of several hours driving. Some people have a live beside lfs... And i'm already very short on time for getting the car to a perfect setup.
Bluebird B B
S2 licensed
Quote from jvcala2 :yeah..i have seen drag cars specially the muscle ones flex their bodies....but idk what causes it to twist like that

2000+hp and as light as possible very long tube-frame. These cars just have to be drivable in straight line...
Bluebird B B
S2 licensed
Quote from ajp71 :.....
Conventional GT cars (of the type we have in LFS) use the rollcage as the structure of the car and the standard steel body (with most panels replaced with light weight composites as an option) simply there to comply with rules virtually unstressed and completely irrelevant to the performance of the car other than adding weight, ....

.....
GT cars with monocoque tubs in the road car (not the rare cars that have no resemblence to the production car and are purpose built racing cars with a caborn fibre tub)...,

Most average GT series do have a complete steel frame or monocoque instead of the original chassis and indeed have no resemblance to the original road car. Every time i watch some gt-series of any kind i notice it is a really different car. Just the shape of the outside shell remotely resembles the road car. Take the shell away and you got basicly a formula-class car. Even engines are totally replaced and sometimes moved to an new position in "budget" class gt series.
I think the gtr-cars of lfs are in such gt/gtr-racing class, with chassis/monocoque/tubeframes several times stronger then the orginal road car they were based on.

I am not opposed to the implementation of flexing of cars since it adds realism espacially to the slower road cars, but i doubt if it should be high on the priority list.
Last edited by Bluebird B B, .
Bluebird B B
S2 licensed
Quote from Simpson :In terms of reliability i was taking about ball-bearing turbos. They're not the same what you have in stock car.
As i said earlier, diesel engines have turbos with VTG, and quite short rev band. So creating flat torque curve is quite simple. How often did you see flat torque curve in petrol car? Of course you can achieve that by changing boost at higher rpms, without doing same with lower rpms, but its not the point of reprogram the ECU.

The reason why factory is putting bigger turbo is to increase reliability, bigger turbo with lower boost = less material wear, colder air intake etc. In example, VAG 1.8T
150Hp = K03, 180Hp = K03s, 210Hp = K04, 225Hp = K04, on each turbo you can make additional +~30-40Hp, but that will be 100% of the efficiency turbo could give. Don't compare diesel cars to petrol cars in terms of turbocharging, Diesel turbo won't work that good in petrol and vice-versa.

You saying the same with the vag 1.8T, petrol or diesel both can nearly always be tuned 20-30% higher then stock as long as they are turbocharged. Even with software tuning regular road-cars don't have problems with loss of boost at high rpm' s. Petrol or diesel, doesn't really matter. Well i said ths, there will always be some manufactures who did fit a turbo-charger just large-enough for the engine....

The turbo's for diesel and petrol have very different loading in terms of temperature, the basic principle how they work are identical though. VTG turbo-chargers are available now too on very limited number petrol-engines, It works great on petrol too, but the higher temperatures makes it much more difficult to design a turbo with vrt for petrol. Porsche was the first manufacturer to do this successfully on a production car. Diesel turbo' s are bit different, because the exhaust gasses have different characteristics, especially the tempature is most different.
Bluebird B B
S2 licensed
Quote from Simpson :The reason is simple. Stock cars are made for low/middle range rev torque

Car is comming from factory with turbo that pulls as low as possible, but its big enough to give about 70% of boost at max rpm. If you check factory claims, most turbo cars have biggest torque value at about 2-3k rpm.
Its because factory turbo has very fast reaction time (spool up), great for normal driving, low emission of CO2, great fuel consumptions etc.
Small turbo (in road car) can create a lot preasure at low rpm, and higher you go with rpm, then more small turbine is blocking the exhaust gasses.
Higher rpm equals higher requirements for air, and turbine cant pump more, and more air infinitly(?).
If you push "power button " at low rpm (lets say 2k rpm), than turbo is starting to pump more than you need, lets say 1.4 bar, you need only 0.8 bar, so you throw rest of it (0.6 bar) to air, or to exhaust, to slow down the turbine and not have such high overboost.
When we drive thru rpm's (5k) we have still 0.8 bar, but turbine is pushing max air as it can, and at bigger rpms turbo cant pump such big preasure, so preasure drops, and engine is not creating much torque

If you take bigger turbo than everything will be same, but moved later at rpms. So you would have max boost later, and boost drop would be later.
Its all depend from turbo. Stock cars have normal turbos, normal bearing, but when you tune your engine you can buy bigger turbo with ball-bearing. It will pump more at low, and wont block gases at high rpms, but you wont make with this turbo big distances (100k miles )

Nice in theory, but irl not always true. Nearly all turbo-charged roadcars can be tuned to much higher performance levels. This can only be done because turbo' s are often oversized and overengineerd to make sure it is still reliable in case of poor maintenance by the owner.(although it will still last less long, but the engine/turbo will usually still be able to do over 200.000km). On road cars, it is really the ecu which determines how high a turbo must spool up at any given rpm and throttle position.

My current car it is in the extreme, because volvo used software to create a low power 2.5 diesel(2.4d) and a very nice higer powered 2.5 diesel(d5) with exaclty the same parts on the car to serve different market demands. So i tuned mine to the higher(d5) power version. but if the gearbox would be a lot stronger i could achieve the following by just software; : 130HP->198HP @4000rpm and 280HP -> 435NM@2200rpm. This is only possible because the fitted turbo is much better and overengineerd then needed to make it very reliable and durable. However, since the gearbox will fail within a year with so much power, i can' t make use of the extra headroom However i did run the the car with this tuning for a week, it was ehm very fast. No youtube movie of volvo d5(tuned or not) could beat my car in terms of accelaration. Since i don' t like buying gearboxes every two years, i had the ecu programmed back to D5 values.

So the powerdrop at higher rpm's with turbo-charged road cars is usually not caused by a turbo being too small but for other reasons. Generally, on road cars turbo' s are much better/bigger/stronger then needed and kept a bit down in terms of boost by the ecu. To get 20-30% extra power and torgue you usually don't need to fit a new turbo. The extra boost, if ecu is reprogrammed properly(very important, bad programming will break everything real fast) will not hurt drivability in anyway. The real challenge is, to get to know if all parts in the drive line are able to cope with the extra torgue of the engine.
Last edited by Bluebird B B, .
Bluebird B B
S2 licensed
Quote from danthebangerboy :may or may not be a bug, although this never happened in z or z10 so it could be. driving on AU1 layout.

Strange pole like object sticking out of my car, not visible in any other view apart from incar and not there in the replay i saved.

I was not able to reproduce it, it just happened randomly and was there for the whole race but went away once the race finished and restarted.

Radeon hd2600 pro (AGP) running omega 3.8.442 drivers if that helps.

Most likely overheating. My graphics cars also has such issue's, but never in lfs because lfs does not stress the gpu enough to overheat.
If your budget allows.. upgrade your system If your cpu is still somewhat up-to-date, there are agp ati 4650 cards available which might be perfect for your system(check first power requirements before buying)
Bluebird B B
S2 licensed
Quote from ajp71 :Chassis flex is noticeable in all cars, production racing cars go to large lengths to increase stiffness as much as possible by using the rollcage to form an effective spaceframe welded directly to strut and diff mounting points, a complex rollcage comes with a large weight penalty which is still worth paying to gain stiffness.

Its a bit the other way around, a roll cage is mandatory in nearly any race-series. So if installed, its not more then logical to make use of it to improve the stiffness. Since cars prepped for racing are usually very stiff because of the rollcage, its makes maybe not very important to implement?

Also i doubt formula cars and gtr's have any noticable bodyflex, the monocoque chassis are incredibly strong.
Bluebird B B
S2 licensed
Quote from cmanns :Hey Devs, the wine problem just

I really dislike windows-os, but i will run into a lot more problems in trying to run windows apps(games lol) on other operating systems then just running an recent microsoft OS. Also because it is nearly always unsupported and for small software developers really a waste of time to support platforms for which the software was not written or intented.

My opinion is, if you run an windows application on linux you are on your own if there are problems.

(this post is not intented to critisi linux, jus annoyed people start complaining: Application build for Operating system X is difficult to get it running on Operating system Y. Well duh!)
Bluebird B B
S2 licensed
Quote from SmegFirk :I don't think you can make the limiter work on rpm because you alter the gear ratios and you could be going quicker than 50/80 before it kicks in. It is supposed to be used to stop you going over a certain speed when you are rolling, especially coming into the pits.

If you are using it to wheelspin out of the pits with a safety net, you deserve to get burnt.

No problems so far for me with this patch

Hej Live for speed runs on Ghz computers, the math needed to get the correct rpm with a certain gear ratio will be on average calculated in less than 0.0001 seconds. Its just needs to be correctly coded in lfs.
Bluebird B B
S2 licensed
Quote from ADOLF1612 :It isnt overheating: cheked the Temperature: 45º Celcius In Graphics card and 51º in CPU, and it happened me once with my previous Graphic card (a Nvidia GeForce 6200 New out of the box, i sold it coz that).

And i just got annother crash, again i cant get a crash report, just the adress on the windows blue screen, btw it was different, here it is:

*** STOP: 0x0000000A (0x9D074060, 0x00000002, 0x00000000, 0x80521798)

Tryed Normal Patch Z and it didnt happened, and something i Missed: It only Happens in MultyPlayer Mode During a race, spectating is annother case.

EDIT: Something even more weird: i´m using Z10 since it showed up and I didn´t got any problems so far, since a month ago I think, so it isnt an only Z13 problem...

I did a short search on internet, most likely driver or hardware problem. Did you try other games which are serious hard on hardware with vsync disabled?
Search on google and own experience of overcloking all points towards hardware-problems or serious drivers problems. You'll need to thoroughly check your own system and figure out whats wrong with it.
Bluebird B B
S2 licensed
Quote from rockclan :I do have a bug to report.
Sometimes with the FO8 in limiter accelerating much, you get a drive trough penalty, for speeding.

When it is in speedlimiter.

I had this in a big test race and was really furious!

Please fix this bug.

Same happend with BF1 accelerating in limiter without TC.

If i'm correct, real speedlimiters often work on rpm, not the rate at how fast the tyres are working. So in first gear with speedlimiter on, you should not be able to do more then xxxx rpm and for BF1 1xxxx RPM depending on gear-ratio's. It should not be too hard to implement calculations in lfs to limit on rpm.

However, as it is now, i don' t experience it as a bug, since the pitlimiter is an aid for an driver, not an tool designed to save you from speeding when doing an burn-out in pitlane. As an aid, its works very well, although it limits too soon. A real pitlanelimiter is very accurate and will limit at 79-79,5km/h not 77 or 78 as it is in lfs right now.
So it would be nice if the pitlane limiter in lfs would be improved on accuracy, but i don't think it is the most important thing on the list


edit: I' m very happy to see an update again, confirming the lfs-crew is working very hard to get the simulation improved as soon as possible.
Last edited by Bluebird B B, .
Bluebird B B
S2 licensed
Quote from ANAMENOONEHAD :they should take abs out it so silly seeing people apply full pressure then just totally lift off and the car is stable makes it soo noob freindly. Ive raced with people on bl1 xrg that would do high 133's now they are doing near 132's because of abs. takes the driving out of driving IMO i guess im just old school where drivers input the controls not electronic systems.

I agree, i tested a few laps with a car with abs. I set the brakeforce very high. And for each corner just hit the brakes hard and the abs will do the work for you.
Bluebird B B
S2 licensed
I was just wondering about exactly this topic is avout while trying to find a good setup for a race.

I think we all agree the front-downforce on gtr's is too adjustable right now. Maybe an moderator can move this topic to the improvements-section? The improvement would be: Less adjustable front wing on gtr' s.

Those canards at the front are currently not very effective/realistic, i think they should be free of the rest of the body work. The backside of those canards are connected and blocked by the rest of the bodywork which would make them very ineffective. As it is right now, they should stick out of the sides to look realistic. But not really an issue as most of us care more about realistic handling then looks.

On the other hand, the rear wing and, also the front wings on formula cars, should have finer adjustments possible , but there is already an topic about that somewhere.
Bluebird B B
S2 licensed
Quote from dougie-lampkin :Holy bump batman!

Wheel damage isn't that common apart from scratches, dents and marks. I remember the picture of the Porsche test driver that crashed on that Autobahn, had a few spokes ripped off a wheel, and he went into a median barrier doing well over 150. Suspension and drivetrain damage would stop you long before wheel damage I think

Agree 100%
If someone manages to damage the rim, changes are at least 80% the suspension will also be seriously damaged. This is often seen in F1 races, rim damage is very rare, but tearing off the entire wheel from the car in a collision or crash is rather common. And those F1 rims are very very light weight.

So rim damage is rather pointless to implement i think.
Bluebird B B
S2 licensed
Quote from wheel4hummer :It is a very interesting idea to use a supercharger to spool up a turbo. Maybe such a system should be implemented in the FXR and XRR? The supercharger would compress the air to about 4psi, and then the air would go into the turbocharger, which would compress it to 24psi. When you press on the gas, the supercharger would be forcing the turbo to spin! There would definitely need to be a bypass valve between the supercharger and turbocharger, because a supercharger reduces the engine braking since it is constantly compressing air.

huh?
Superchargers blowing air directly into a supercharger is pointless, its an much better idea to blow this extra air into the engine which can use it to generate extra power and lots of extra air-volume(exhaust..) to spool the turbocharger even better up and at the same time generating nice low-end torgue for the driver.

There are irl cars with have a small supercharger and a turbocharger. The supercharger is used when the engine is running at low revs. As soon as the rev get over a certain point the turbocharger takes over smoothly. At certain point, the small supercharger will be too small to be of any use. At that point the ecu will bypass the supercharger(electronicaly controlled valves in airintake) and all the work for blowing extra air into the engine is done from that point by the turbocharger.

VW golf 1.4 tfsi (GT) for example is using such system and it works very well. Performance is comparable to a 2.5 liter v6. Fuel usage comparable to an modern 1.8 4 cylinder at cruising speed. Since power essentially comes from burning fuel.. At full throttle the fuel usage will be nearly as high as the fuel usage of a 2.5 v6 at full throttle.
Bluebird B B
S2 licensed
Quote from amp88 :I believe every car I've driven in the UK has had dual markings. They're very common in some parts of Europe. LFS is a mainly British based game, so having dual markings would probably be more realistic.

The UK wants to be part of the eu, but with some things UK stays apart of Europe, like left-side driving, strange units and still not using the euro
There is nothing wrong with that, but the UK is not a very good example how things are in the rest of the EU.

I just don't think dual markings should be a priority.
Bluebird B B
S2 licensed
Quote from scania :ya, I can contral F1 with no TC even I drive by keybroad & mouse (steer>mouse Gas>Keybroad)

:clapclap::wow::bowdown:
No further comment needed
Bluebird B B
S2 licensed
Quote from tristancliffe :Why?

What happens when planes bank 90°? Do they fall out of the sky too?

Actually they do drop in altitude and need to point the aircraft slightly upwards to prevent falling out of the sky. At very huge altitudes, this isn't an issue for modern fighters since they can so easily climb back to the orginal altitude. But at low-level flying, they have indeed to be very carefull when turning the plane on its side. Just as the nose really needs to be pointed upwards to fly level when flying upside down.

I don't know about the F-22 and jsf, it is possible the onboard-computer will automaticly do this compensations for the pilot when flying close to the ground. But somehow i think even that would be dangerous because the computer may start doing something else then the pilots wants to do which usually results into kissing the ground. Any fighter pilots here on the forum?


anyway, i think we all agree a car wont slide down on 90 degree banking in a corner as long the car is moving forward fast enough
Bluebird B B
S2 licensed
Quote from amp88 :It's more realistic. Also, the speed limits for the pits are all displayed in km/h IIRC even if you use mph as your main unit of speed. I think every car I've driven in the UK has had these dual markings, but I can't say for certain.

it's got to be way, way down the list of things to do though, IMO.

Its really the point of view and where you live.

In Europe, only metric units are used. Cars with dual speedometers are very very rare. Usually only USA imports have a dual speedometer. From "our" point of view, dual meters are unrealistic since all cars are European style in lfs. If a USA-style car would be added, that one maybe should have a dual speedo.

However, i think there are more important things than the speedo to be improved or added in lfs
Bluebird B B
S2 licensed
YES That would be great , but probably already suggested before?

BF1 is so much more fun without TC and really not that hard. About 50% of time i drive online with bf1 one is with tc of against others with tc on.
Bluebird B B
S2 licensed
FO8 here;
bf1 has TC so its no fun at all unless it becomes possible to disallow it from serverside.

The FOX is too underpowered to be real fun. Lots of grip yet it feels sometimes slower then the fbm.
Bluebird B B
S2 licensed
Quote from Chris P :
As for the straightline braking... that might be the case in some cars, but definitely not always as I myself have experienced in a relatively modern VW Polo ('07 model).

Be carefull with modern cars, the abs might using some features of the esp, because on a lot of recent cars the esp option is just a software switch with a few extra sensors fitted.
FGED GREDG RDFGDR GSFDG